Wallpaper of the Week: More Left 4 Dead

l4d1

FROM JASON’S DESKTOP — Saying no to progress just doesn’t make sense.

So I don’t really understand the pathetic whinging some players are doing this week after the announcement that Left 4 Dead 2 will hit Steam this November. Some idiots who take themselves far too seriously are even trying to push a boycott of the new game, and have written a “manifesto” touting their lame opposition.

It’s laughable. And it’s not logical. For some reason, they thought Valve — a for-profit company — was going to endlessly give away free downloadable content, expanding the L4D universe for nary a nickel.

Well, in a way, they already have. They gave us survival mode and new versus maps in May, and released the Source SDK for the game. What more could you ask for? Already, a modding and mapping community has sprung up, offering enormous and rather professional campaigns that are easy to install and use.

l4d4

The most complete, atmospheric fan-made maps I’ve found so far are Death Aboard (the shipyard is a lot of fun with a sniper rifle) and Dead City (the drawbridge, especially).

Given the short time since the SDK release, these campaigns are almost finished and still a little rough around the edges, but they tend to be A) larger than the official levels, B) just as inventive, and C) filled with far, far more zombies to blast into motionless corpses.

I’m also rearing to see the completed Death Knell, which is so far spooky as hell, and Brain 4 Dead, which has far more open space and novelty settings than some of its contemporaries.

l4d3

Sure, these DYI projects have their little failings; they tend to be a little too claustrophobic and maze-centered, with not much in the way of alternate routes. Sometimes they put ledges or jumps at just the wrong distances, causing undue frustration during horde-rushes. The designers can also can be obsessed with setting up dubiously convenient sniper posts and safe-platforms, which can take some of the fun out of the hunt.

But not much.

I don’t care. As much fun as the SDK-made campaigns are, I’m ready for L4D2: Electric Boogaloo, which supposedly sports chainsaws, frying pans,  axes, and incendiary ammo. It’s all about the add-ons, the new mechanics that will add a whole new gameplay depth (not to mention replayability).

l4d2

There are, as you no doubt have already read from E3 coverage, three more special infected planned, with one already revealed as the Charger, a sort of mini-tank. The regular infected are getting a little heartier this time around, and some are even clad in Haz-Mat suits to resist your molotovs.

So I’m excited, not only for what’s available right now, but what’s coming. And those L4D2-haters can get the bird. That’s why I went scrounging for some more L4D wallpapers to share this week. Enjoy.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: